POV-Ray : Newsgroups : povray.binaries.images : wip - part 2 < 42k jpg> : Re: wip - part 2 < 42k jpg> Server Time
2 Oct 2024 06:23:27 EDT (-0400)
  Re: wip - part 2 < 42k jpg>  
From: Margus Ramst
Date: 24 May 2000 20:08:46
Message: <392C6134.B427F8BA@peak.edu.ee>
Eric Freeman wrote:
> 
> I am using MegaPOV 0.5.  The three area lights were needed beause one on any
> plane would leave a "flat" area somewhere.  I probably could get by with
> just two (the x/y and y/z planes).
> 

That's exatly what 'orient' does - the area_light is not on any single plane, it
is always rotated to face the current intersection point. So you should get
uniform width penumbrae in all directions.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.